Results
--------------------------------
alpha texture (128x256 rgba)
19016 kPixels/s
torus (3k triangles) one light
5462 kPixels/s
color blending
21805 kPixels/s
sub texture (128x128 15x15)
10236 kPixels/s
OpengGL ES info
--------------------------------
Vendor
QUALCOMM, Inc.
Version
OpenGL ES-CM 1.0
Renderer
Q3Dimension MSM7500W 01.02.03 0 5.1.2
Extensions
GL_OES_byte_coordinates
GL_OES_read_format
GL_OES_fixed_point
GL_OES_single_precision_commands
GL_OES_compressed_paletted_texture
GL_OES_matrix_palette
GL_OES_point_sprite
GL_OES_point_size_array
GL_ARB_vertex_buffer_object
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_texture_env_crossbar
GL_ARB_texture_mirrored_repeat
GL_EXT_stencil_wrap
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_blend_func_separate
GL_EXT_blend_equation_separate
GL_ATI_texture_compression_atitc
GL_ATI_extended_texture_coordinate_data_formats
GL_OES_draw_texture
z tym że jest to nrg od tygodnia nie resetowany i zapchany tak w 65
także widzisz kwestia szybkości jest dosyć względna.