No na 1940 to chyba nie masz szans tego odpalic, bo nie uda Ci sie zrobic 64MB wolnego ramu... Ale autor zapowiada juz nowa wersje
Version 1.1 - Coming soon!
Hardware Acceleration - We will be adding direct support for a number of chipsets through OpenGL-ES. Supported plaforms for v1.1 will include the Dell Axim x50v/x51v or greater, with the Intel 2700G chipset. Much of this is possible due to the support of Imagination Technologies. Other platforms may be supported eventually, possibly through a (slower) translation to Direct3d Mobile. I'll have to get my hands on a few WM2005 devices before that can start.
Software Optimization - We will be converting the entire codebase over to fixed point arithmetic for faster execution on handhelds.
Memory Auto-tuning - The game should use as little or as much memory as you have available, with a reasoanble lower bound, and a reasonable maximum-usage percentage.
Posiadacze Aximow X50V / X51V cieszcie sie
