no tak ale gdzie moze cos wiecej sie wysilisz i napiszesz otwieram cfg i co mam ?
gdzie jest komenta na mount gdzie wpisac ... ( oja nazwa dodatkowej karty to "kartas pamięci")
# This is the configurationfile for DOSBox 0.73.
# Lines starting with a # are commentlines.
# They are used to (briefly) document the effect of each option.
[sdl]
# fullscreen: Start dosbox directly in fullscreen.
# rotateright: Alternate screen rotation.
# mapperfile: File used to load/save the key/event mappings from.
# kbdtoolbar: First toolbar.
# gametoolbar: Second toolbar.
# settoolbar: Third toolbar. Note: frameskip and cycles values are drawn there.
# usescancodes: Avoid usage of symkeys, might not work on all operating systems.
# sensitivity: Mouse sensitivity.
# touchpadmouse: Emulate mouse with stylus moves on screen. Can fix mouse behavior in games that expect only relative mouse movement.
# clickms: When in touchpad mode, left-click is sent after single-tap. This sets the delay in milliseconds between emulated mouse button down and up events.
# rightclickdelay: Touchpad mode. If you tap and hold stylus for this milliseconds, right-click will be send instead of left. 0 to disable.
# dpadmouse: Emulate mouse with D-Pad. Make sure to set corresponding mapper values for this to work. Up, down, left and right keys are autorotated.
# forcetoolbar: Sometimes where's no space on screen to fit even a part of toolbar. This forces it to display. Also a key and a zone can be set for toggling.
# forcetransparent: Forced toolbar area, overlapping active screen part will be semitransparent.
# forcezone: X, Y, width and height of 'force toolbar display' tapzone. No spaces please. See also hand_force_tlbr setting in mapper.txt
# forceheight: Forced toolbar will have this height.
fullscreen=true
rotateright=false
mapperfile=mapper.txt
kbdtoolbar=toolbar.dbk
gametoolbar=game.dbk
settoolbar=set.dbk
usescancodes=false
sensitivity=200
touchpadmouse=false
clickms=50
rightclickdelay=700
dpadmouse=false
forcetoolbar=true
forcetransparent=true
forcezone=0,0,10,5
forceheight=52
[dosbox]
# language: Select another language file.
# machine: The type of machine tries to emulate.
# Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe.
# captures: Directory where things like wave, midi, screenshot get captured.
# memsize: Amount of memory DOSBox has in megabytes.
# This value is best left at its default to avoid problems with some games,
# though few games might require a higher value.
# There is generally no speed advantage when raising this value.
language=
machine=svga_s3
captures=capture
memsize=8
[render]
# frameskip: How many frames DOSBox skips before drawing one.
# aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down!.
# scaler: Scaler used to enlarge/enhance low resolution modes. If 'forced' is appended,the scaler will be used even if the result might not be desired.
# Possible values: qvga, vga.
frameskip=3
aspect=false
scaler=qvga
[cpu]
# core: CPU Core used in emulation. auto will switch to dynamic if available and appropriate.
# Possible values: full, dynamic, simple.
# cputype: CPU Type used in emulation. auto is the fastest choice.
# Possible values: auto, 386, 386_slow, 486_slow, pentium_slow.
# cycles: Amount of instructions DOSBox tries to emulate each millisecond. Setting this value too high results in sound dropouts and lags. Cycles can be set in 2 ways:
# 'fixed #number' will set a fixed amount of cycles. This is what you usually need if 'auto' fails.
# (Example: fixed 4000)
# 'max' will allocate as much cycles as your computer is able to handle
#
# Possible values: fixed, max.
# cycleup: Amount of cycles to increase/decrease with keycombo.
# cycledown: Setting it lower than 100 will be a percentage.
core=simple
cputype=386
cycles=max
cycleup=500
cycledown=500
[mixer]
# nosound: Enable silent mode, sound is still emulated though.
# rate: Mixer sample rate, setting any device's rate higher than this will probably lower their sound quality.
# Possible values: 22050, 44100, 48000, 32000, 16000, 11025, 8000, 49716.
# blocksize: Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged.
# Possible values: 2048, 4096, 8192, 1024, 512, 256.
# prebuffer: How many milliseconds of data to keep on top of the blocksize.
nosound=false
rate=8000
blocksize=2048
prebuffer=10
[sblaster]
# sbtype: Type of sblaster to emulate.
# Possible values: sb1, sb2, sbpro1, sbpro2, sb16, none.
# sbbase: The IO address of the soundblaster.
# Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300.
# irq: The IRQ number of the soundblaster.
# Possible values: 7, 5, 3, 9, 10, 11, 12.
# dma: The DMA number of the soundblaster.
# Possible values: 1, 5, 0, 3, 6, 7.
# hdma: The High DMA number of the soundblaster.
# Possible values: 1, 5, 0, 3, 6, 7.
# sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer.
# oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'.
# Possible values: auto, cms, opl2, dualopl2, opl3, none.
# oplemu: Provider for the OPL emulation. compat or old might provide better quality (see oplrate as well).
# Possible values: default, compat, fast, old.
# oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly).
# Possible values: 22050, 49716, 44100, 48000, 32000, 16000, 11025, 8000.
sbtype=sbpro1
sbbase=220
irq=7
dma=1
hdma=5
sbmixer=true
oplmode=auto
oplemu=fast
oplrate=8000
[speaker]
# pcspeaker: Enable PC-Speaker emulation.
# pcrate: Sample rate of the PC-Speaker sound generation.
# Possible values: 22050, 44100, 48000, 32000, 16000, 11025, 8000, 49716.
# tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only if machine is set to 'tandy'.
# Possible values: auto, on, off.
# tandyrate: Sample rate of the Tandy 3-Voice generation.
# Possible values: 22050, 44100, 48000, 32000, 16000, 11025, 8000, 49716.
# disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing compatible).
pcspeaker=true
pcrate=8000
tandy=auto
tandyrate=8000
disney=true
[joystick]
# joysticktype: Type of joystick to emulate: auto (default), none,
# 2axis (supports two joysticks),
# 4axis (supports one joystick, first joystick used),
# 4axis_2 (supports one joystick, second joystick used),
# fcs (Thrustmaster), ch (CH Flightstick).
# none disables joystick emulation.
# auto chooses emulation depending on real joystick(s).
# Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none.
# timed: enable timed intervals for axis. (false is old style behaviour).
# autofire: continuously fires as long as you keep the button pressed.
# swap34: swap the 3rd and the 4th axis. can be useful for certain joysticks.
# buttonwrap: enable button wrapping at the number of emulated buttons.
joysticktype=auto
timed=true
autofire=false
swap34=false
buttonwrap=true
[dos]
# xms: Enable XMS support.
# ems: Enable EMS support.
# umb: Enable UMB support.
# keyboardlayout: Language code of the keyboard layout (or none).
xms=true
ems=true
umb=true
keyboardlayout=auto
[autoexec]
# Lines in this section will be run at startup.
mount c "\Storage Card\DOSDrive"
c: